Creatures
| Faction | Farm/Knight | Plains/Barbarian | Forest/Sorceress | Mountain/Warlock | Neutral |
|---|---|---|---|---|---|
| Name |
Peasant | Goblin | Sprite | Centaur | Rogue |
| Hit Points |
1 |
3 | 2 | 5 | 4 |
| Speed |
Slow | Medium | Medium | Medium | Fast |
| Attack |
1 | 3 | 4 | 3 | 6 |
| Defense |
1 |
1 | 2 | 1 | 1 |
| Damage |
1 | 1-2 | 1-2 | 1-2 | 1-2 |
| Shots | N/A | N/A | N/A | 8 | N/A |
| Cost | 20 | 40 | 50 | 60 | 50 |
| Special | N/A | N/A | Flying, No Retaliate | N/A | No Retaliate |
| Pop | 12 | 10 | 8 | 8 | 1-8 |
| Home | ![]() Thatched Hut |
![]() Hut |
![]() Tree House |
![]() Centaur Caves |
![]() Wagons ![]() |
| Picture | ![]() ![]() ![]() ![]() ![]() |
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Level 2
Creatures
| Faction |
Farm/Knight | Plains/Barbarian | Forest/Sorceress | Mountain/Warlock |
|---|---|---|---|---|
| Name |
Archer | Orc | Dwarf | Gargoyle |
| Hit Points |
10 | 10 | 20 | 15 |
| Speed |
Slow | Slow | Slow | Fast |
| Attack |
5 | 3 | 6 | 4 |
| Defense |
3 |
4 | 5 | 7 |
| Damage |
2-3 | 2-3 | 2-4 | 2-3 |
| Shots | 12 | 8 | N/A | N/A |
| Cost | 150 | 140 | 200 | 200 |
| Special | N/A | N/A | 25% Magic Resist | Flying |
| Pop | 8 | 8 | 6 | 6 |
| Home | ![]() Archery Range |
![]() Stick Hut |
![]() Cottage |
![]() Crypt |
| Picture | ![]() ![]() ![]() ![]() ![]() |
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Level 3
Creatures
| Faction |
Farm/Knight | Plains/Barbarian | Forest/Sorceress | Mountain/Warlock | Neutral |
|---|---|---|---|---|---|
| Name |
Pikeman | Wolf | Elf | Griffin | Nomad |
| Hit Points |
15 |
20 | 15 | 25 | 20 |
| Speed |
Medium | Fast | Medium | Medium | Fast |
| Attack |
5 | 6 | 4 | 6 | 7 |
| Defense |
9 |
2 | 3 | 6 | 6 |
| Damage |
3-4 | 3-5 | 2-3 | 3-5 | 2-5 |
| Shots | N/A | N/A | 24 | N/A | N/A |
| Cost | 200 | 200 | 250 | 300 | 200 |
| Special | N/A | Attacks 2x | 2x shot | Unlimited Retaliate | None |
| Pop | 5 | 5 | 4 | 4 | 1-6 |
| Home | ![]() Blacksmith |
![]() Den |
![]() Archery Range |
![]() Nest |
![]() Tent |
| Picture | ![]() ![]() ![]() ![]() ![]() |
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Level 4
Creatures
| Faction |
Farm/Knight | Plains/Barbarian | Forest/Sorceress | Mountain/Warlock | Neutral |
|---|---|---|---|---|---|
| Name |
Swordsman | Ogre | Druid | Minotaur | Ghost |
| Hit Points |
25 |
40 | 25 | 35 | 20 |
| Speed |
Medium | Slow | Fast | Medium | Medium |
| Attack |
7 | 9 | 7 | 9 | 8 |
| Defense |
9 |
5 | 5 | 8 | 7 |
| Damage |
4-6 | 4-6 | 5-8 | 5-10 | 4-6 |
| Shots | N/A | N/A | 8 | N/A | N/A |
| Cost | 250 | 300 | 350 | 400 | N/A |
| Special | N/A | N/A | N/A | N/A | Absorbs Dead, Flying |
| Pop | 4 | 4 | 3 | 3 | N/A |
| Home | ![]() Armoury |
![]() Adobe |
![]() Stonehenge |
![]() Maze |
N/A (can be placed in your town in the map editor) |
| Picture | ![]() ![]() ![]() ![]() ![]() |
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Level 5
Creatures
| Faction |
Farm/Knight | Plains/Barbarian | Forest/Sorceress | Mountain/Warlock | Neutral |
|---|---|---|---|---|---|
| Name |
Cavalry | Troll | Unicorn | Hydra | Genie |
| Hit Points |
30 |
40 | 40 | 75 | 50 |
| Speed |
Fast | Medium | Medium | Slow | Fast |
| Attack |
10 | 10 | 10 | 8 | 10 |
| Defense |
9 |
5 | 9 | 9 | 9 |
| Damage |
5-10 | 5-7 | 7-14 | 6-12 | 20-30 |
| Shots | N/A | 8 | N/A | N/A | N/A |
| Cost | 300 | 600 | 500 | 800 | 650
+ ![]() ![]() |
| Special | N/A | Regeneration | 20% Blind | Circumfrance Attack | Halves, Flying |
| Pop | 3 | 3 | 2 | 2 | 1-4 |
| Home | ![]() Jousting Arena |
![]() Bridge |
![]() Fenced Meadow |
![]() Swamp |
![]() Magic Lamp ![]() |
| Picture | ![]() ![]() ![]() ![]() ![]() |
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Level 6
Creatures
| Faction | Farm/Knight | Plains/Barbarian | Forest/Sorceress | Mountain/Warlock |
|---|---|---|---|---|
| Name |
Paladin | Cyclops | Phoenix | Dragon |
| Hit Points |
50 |
80 | 100 | 200 |
| Speed |
Fast | Medium | Fast | Medium |
| Attack |
11 | 12 | 12 | 12 |
| Defense |
12 |
9 | 10 | 12 |
| Damage |
1 | 12-24 | 20-40 | 25-50 |
| Shots | N/A | N/A | N/A | N/A |
| Cost | 600 | 750
+ ![]() ![]() |
1500 + ![]() ![]() |
3000 + ![]() ![]() |
| Special | Attacks 2x | 2 hex attack, paralyze | 2 hex attack, flying | 2 hex attack, flying, magic immunity |
| Pop | 2 | 2 | 1 | 1 |
| Home | ![]() Cathedral |
![]() Pyramid |
![]() Red Tower |
![]() Tower |
| Picture | ![]() ![]() ![]() ![]() ![]() |
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Glossary:
Faction: the town type required to purchase these creatures, neutral creatures however come from dwellings on the map instead or in some cases cannot be recruited at all.
N/A = Not applicable, they have nothing.
HP: Hit Points, how many HP any individual unit has before it dies.
Speed:
-Slow: Creature only moves 1 hex per turn in battle and is tied for last for initiative (seeing who moves first).
-Medium: Creature moves 2 hexes per turn in battle and is in the middle for initiative checks.
-Fast: Creature moves 3 hexes per turn in battle and is tied for first for initiative.
Attack: Gives a 10% damage bonus for each point of attack there is above the enemy's defense.
Defense: Gives a 5% damage reduction bonus for each point over the enemy's attack.
Damage: How much damage each individual unit in a stack will do before modifiers.
Shots: How many times a ranged unit can fire before exhausting its supply of ranged attacks. If a creature is N/A, it does not shoot and has to get next to an enemy to attack it.
Cost: How much gold and other resources must be paid to recruit this unit.
Special: Special abilities the unit posesses, such as:
-Attacks 2x: This creature attacks twice when it attacks other, does not apply to counter-attacks.
-No Retaliate: When this creature attacks, the creature it hits cannot counter attack.
-Absorbs Dead: When enemies are killed by this creature, this creature gets new members equal to the number killed.
-Flying: Allows the creature to move anywhere on the map unobstructed and in one turn.
-Halves: Chance on hit to kill exactly half of the enemies in a stack.
-Regeneration: Recovers all of the lost hit point up to the max for the top unit in the stack.
-25% Magic Resist: Prevents 25% of any damage done to the creatures by spells.
-2 Hex Attack: Attacks go through the first hex when hitting a unit and hit whatever unit may be occupying the next as well. Can hit multiple units this way (even your own).
-Paralyze/Blind: 20% chance on hitting a unit to stun it for a few rounds, preventing it from doing anything.
-Unlimited Retaliate: Will counter-attack every time it is hit with a melee attack that can be retaliated against.
-Circumfrance Attack: Will attack every enemy unit around it, and without retaliation to boot.
-Magic Immunity: Cannot be effected by any spells at all.
Pop: How many units repopulate in the unit's dwelling per week before a bonus (like having a well) is applied. Neutral creatures are an estimate and Genies do not replenish at all.
Home: The Dwelling the creature resides in.
Comparison of Heroes
units to King's Bounty units
| Heroes of Might and Magic | King's Bounty |
![]() Nomad |
![]() ![]() Nomad |
![]() Peasant |
![]() ![]() Peasant |
![]() Archer |
![]() ![]() ![]() Archer |
![]() Cavalry |
![]() ![]() Cavalry |
![]() Swordsman |
![]() ![]() ![]() Militia |
![]() Paladin |
![]() ![]() Knight |
![]() Wolf |
![]() ![]() Wolf |
![]() Troll |
![]() ![]() ![]() Troll Giant |
![]() Orc |
![]() ![]() Orc |
![]() Pikeman |
![]() ![]() Pikeman |
![]() Ghost |
![]() ![]() Ghost |
Sprite |
Sprite |
![]() Dwarf |
![]() ![]() ![]() Dwarf |
![]() Elf |
![]() ![]() Elf |
![]() Druid |
![]() ![]() Druid |
![]() Dragon | ![]() ![]() Dragon |


Thatched Hut
Hut
Tree House
Centaur Caves






















Archery Range
Stick Hut
Cottage
Crypt




















Blacksmith
Den
Archery Range
Nest


























Armoury
Adobe
Stonehenge
Maze



























Jousting Arena
Bridge
Fenced Meadow
Swamp

































Cathedral
Pyramid
Red Tower
Tower




















































